Update 02-02-2024 -- Add Death animation and checkpoint system


>Add new dead animation. When life reach 0 , now the player play an animation. 

Player Character fall down and its body stay dead on the floor if your last life point has been taken by a trap or  an enemy. Player Character will also goes outside the screen if you fall into water of into a pit.

>Update HUD .
HUD displays now Life points (max 10pts), Hearts collected , and life count (max 3)

> Add Checkpoint System

Now the game save your progress, and in each Level , if you die, you will respawn in the correct area.


> Add enemy Damage system.

Each enemy gives now different damage. Ex: Zombie : 2pts, Bat : 1pt, Boss : 4pts.

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